![]() Updated 16 June 2020: V-Ray 5 is now shipping. vrscene file, and support for the Alembic file format’s IParticleObjExt interface, making it possible to use particles generated in other DCC applications as instancing sources within V-Ray. Workflow improvements include the option to export only parts of a scene when generating a. V-Ray also gets the improved sky model that Chaos Group demoed in the upcoming Corona Renderer 6. Other changes include support for Light Path Expressions through VRayLightSelect and blue noise sampling in the DMC sampler, intended to cut the number of samples required to render a noise-free image. The update adds further features to the VFB, including support for filmic tonemapping and background colour correction, while LightMix gets an option to solo individual lights. Updated : Chaos Group has released V-Ray 5 for 3ds Max Beta 2. Other significant changes include support for rendering ACEScg colour space, and further updates to the V-Ray GPU render engine, including support for out-of-core rendering.įor a deeper dive into the changes, check out our run-down of the 10 key features in V-Ray 5 for 3ds Max. The update also adds new parameters for surface coatings and sheen to the standard V-Ray material, and new texture randomisation and texturing tiling features. Other major changes include a new built-in library with over 500 readymade materials, plus a new material asset browser, a material preview system, and material presets. ![]() The major change in V-Ray 5 is the reworked V-Ray Frame Buffer (VFB), which gets an integrated layer-based compositing system, and a Corona Renderer-style LightMix system for relighting scenes after rendering. Key changes: built-in compositing and relighting in the VFB, plus a new materials library and browser Perhaps as a result, the two release cycles overlap: at the time of posting, the new features from V-Ray Next still haven’t rolled out to every edition of the renderer, notably V-Ray for Cinema 4D. It arrived much quicker than its predecessor: it’s just over two years since the original beta of V-Ray Next – V-Ray 4.0 in standard version numbering – compared to the four-year gap between V-Ray 3.0 and Next. The first of a new generation of updates to the V-Ray product familyĬhaos Group typically introduces new features in the 3ds Max and standalone editions of V-Ray before rolling them out the other versions, starting with V-Ray for Maya.Īs a result, the V-Ray 5 beta provides a glimpse not just of the new features for 3ds Max users, but of the next generation of releases for the product family as a whole. The update radically reworks the V-Ray Frame Buffer, adds a new material library and asset browser, and makes a range of other key improvements to V-Ray materials and the V-Ray GPU render engine. Scroll down for news of the commmercial release.Ĭhaos Group has released V-Ray 5 for 3ds Max, the next major version of the production renderer – and the first of the next generation of updates to the entire V-Ray product family – as a free public beta.
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